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Herald [UE5, Prototype]

Herald [UE5, Prototype]

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Devlog

  • Behind the Scenes 8/20/2024
    August 21, 2024 by Alexandraus
    3
    #Behind the Scenes
    Hello guys, Quick update. I’ve transferred all animations from the demo you saw in my last post and set up motion matching along with the hurdle/vault/mantle functionality as part of Move Skill v... Continue reading
  • I stole animations from Epic 8/7/2024
    August 07, 2024 by Alexandraus
    3
    #Behind the Scenes
    It's a clickbait caption, sorry for that 😄 In reality, Epic Games recently released their own Motion Matching solution with more than 500 animations for free to showcase their cutting-edge tech in... Continue reading
  • [Herald] 11/14/2023
    December 04, 2023 by Alexandraus
    2
    #Release Notes
    Hey folks, Now you can take control of the camera during Animation Scenes. Here's how: Start a paired animation between Lizardman and Jasmine. Hit "X". Use "WASD" to move the camera and the "Right Mou... Continue reading
  • Meet the new Denizens of the Tunnels.
    November 29, 2023 by Alexandraus#Behind the Scenes
    Hey folks! We're getting closer to the stage where the tunnels will be populated with new mobs. Next year, I'll be diving deep into Blender, ZBrush, and Substance to prep models and animations. I alre... Continue reading
  • [Herald] 10/21/2023
    November 14, 2023 by Alexandraus
    2
    Hey everyone, Here's a quick rundown of the latest changes: Implemented a basic editor for animations. To activate the editor, run any animation and then press "E." In the editor, you can move and rot... Continue reading
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